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Real-Time- Oldman Grey hair

Here's my personal study Project, I wanted to study complex hairstyle which would let me understand the anatomy of the hair and game workflow, all hair card textures are created with Maya Xgen at 8192 x 4096 resolution. All hair cards are manually placed in Maya.

Wireframe

Wireframe

Hair_Maps

Hair_Maps

Beard_Maps

Beard_Maps

Hair_Xgen

Hair_Xgen

Bun_Xgen

Bun_Xgen

Beard_Xgen

Beard_Xgen